


With Mario Maker now 3DS-bound, I'm gathering Nintendo wants to see creativity there over seeing it elsewhere.
#Nintendo 500 games in 1 free
But I think it's also to do with those big three cash-makers (Mario, Zelda, Pokemon) where even a FREE game takes time players could be spending (along with money) on a new (or old) Nintendo title. It could be that monetization seems to be an issue in a few cases on GJ, itch.io and other sites. As of this writing, the site still hosted numerous projects based on franchises like Metroid, Donkey Kong, Earthbound, and Yoshi. Interestingly, Nintendo's GameJolt requests were limited to those three main properties. That was just a week after it had a free fan-made remake of Metroid 2 pulled.
#Nintendo 500 games in 1 Pc
Last month it squashed Pokemon Uranium, a PC version of the franchise nine years in the making that was pulled down less than a week after launch, but not before it was downloaded 1.5 million times. Nintendo has been cracking down on fan-made projects recently. GameJolt has removed public access to those games, but their creators can still access them "for historical purposes." "The web site at generates revenue from advertising banners displayed on the site and advertisements played while users wait for the games to load." "These web pages display images of Nintendo's video game characters in connection with unauthorized online games that copy the characters, music, and other features of Nintendo's video games," Nintendo's representatives wrote in the takedown notice. It's less common for rights-holders to aggressively and indiscriminately squash those projects by the hundreds.įreeware site GameJolt yesterday announced that it received a DMCA takedown notice from Nintendo for 562 projects infringing on its rights to the Super Mario Bros., The Legend of Zelda, and Pokemon franchises. It's not uncommon for fan-made games using big-name IP to get shut down as soon as they draw some interest online.
